Acid Spray creates a small fan of acid that affects all creatures within the fan. It does a small amount of Chemical Damage to all applicable targets within the area.
Quality and nature of Material Component can effect the amount of damage done or how an object within the area reacts since the MC determines the nature of the acid.
Defense against Acid Spray includes spells, armor skills (which may harm or destroy the armor), movement such as a Dodge skill, or Chemical Resistance.
Acid Spray does damage equal to the caster's Chemical Primary Characteristic to all applicable targets within the area of the spell. The acid is not very strong and quickly dissipates in air.
The fan is in a 45 degree arc with a radius of 1m.
Acid Spray does not work under water.
- DS: 23
- Spectra: Chemical
- Purpose: Attack(Damage)
- Casting Time: 1 Player Turn
- Duration: None
- Duration-Ticks: None
- EDR: 1
- Intensity: Caster Chemical PC
- Number of Targets: All in AoE (typically 2)
- Range: 1m
- Shape: 2 Dimension - Fan
- Verbal Component: Anemistíras oxéos (10 Complexity)
- Somatic Component: Caster splays both hands out before them, thumbs together, palms down. (15 Complexity)
- Material Component: 1 mL phial of acid (1 Arguril)
Character Sheet ExampleEdit
- Hero's Guild Players Handbook Home
- Chapter 1 - Creature Kinds
- Chapter 2 - Base Characteristics
- Chapter 3 - Skills
- Chapter 4 - Traits and Foibles
- Chapter 5 - Physical Combat Skills
- Chapter 6 - Mystical Skills
- Chapter 7 - Equipment
- Chapter 8 - Crafting
- Chapter 9 - Social and Movement Skills
- Chapter 10 - Appendix