HGd10PHB - Spell - Aspect - Tier 0

Tier 0 Spells
Tier 0 spells are limited to 1 Spectrum and Purpose. They usually use all the base Aspects except 1 which is being introduced by that spell. These spells generally have very low DS costs to learn (less than 20).

Multispectrum

 * Attunement
 * Detection

Air

 * Waterbreathing

Earth

 * Earthskin

Fire

 * Boil
 * Kindle
 * Torchlight
 * Warmth

Water

 * Create Water

Body

 * Benediction
 * Cure Disease, Minor
 * Detoxify
 * Enhance Strength
 * Healless

Mind

 * Mental Barrier
 * Neurokinetic Reduction
 * Read Mind

Soul

 * Resist Temptation

Flora

 * Scent Release

Fauna

 * Soothe Animal

Chemical

 * Create Sleeping Draught

Electromagnetic

 * Spark

Gravity

 * Inertial Barrier

Nuclear

 * Transmute Iron to Copper

Space

 * Blink

Time

 * Do Over

Arcane

 * Arcane Missile

Chaos

 * Trip

Eldritch

 * Speak to Imp

Order

 * Minor Mending

Void

 * Invert Tier

Navigation
Tiers: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10

Main Navigation
 * Hero's Guild Players Handbook Home
 * Chapter 1 - Creature Kinds
 * Chapter 2 - Base Characteristics
 * Chapter 3 - Skills
 * Chapter 4 - Traits and Foibles
 * Chapter 5 - Physical Combat Skills 
 * Chapter 6 - Mystical Skills
 * Chapter 7 - Equipment
 * Chapter 8 - Crafting
 * Chapter 9 - Knowledge Social and Movement Skills
 * Chapter 10 - Optional Classes
 * Chapter 11 - Rules of Engagement