HGd10PHB - Spell - Torchlight

Torchlight
Torchlight allows the caster to create a small, torch-like light near their body. The light gives off about the same heat as a torch and if cast on an object, can be used in the same manner as a regular torch.

Effect
Brings into being a small light of the color of choice within the caster's visible spectrum. The light source itself takes up about the space of a fist but is bright enough to light up to 20 meters in radius. The light can be cast on any personal inanimate object even if the object does not typically combust. This allows the light to be moved about if desired. If no object is targeted, then the light will hang in the air at the location specified by the caster for the duration.

Since the light gives off the same amount of light and heat as a regular torch, the light can be used to ignite combustible objects. Doing so requires one Player Turn.

Torchlight may not be cast on living organisms or objects that do not belong to the caster. Torchlight, even if cast on a personal object, will not generate sufficient heat to cause damage or blindness to living organisms.

Spell Construction

 * DS:  10
 * Tier: 0
 * Spectra: Fire [1]
 * Purpose: Enchant [4]
 * Casting Time:1 Player Turn [10]
 * Duration: 1 Minute [15]
 * Duration-Ticks: None [0]
 * EDR: 1/10 TSB + 12 [-12]
 * Intensity: roll/10 [-10]
 * Number of Targets: One [2]
 * Prerequisite: None [0]
 * Other: Harmless [-10]
 * Range: Touch [1]
 * Shape: 0 Dimensional - Touch [0]
 * Focus: None [0]
 * Verbal Component: Torchlight [0.02]
 * Somatic Component: hold out hand, palm up, in relative position torchlight should hang [0.03]
 * Material Component:  a splinter of wood or other cheap, flammable object [0.01]

Character Sheet Example
Amirith casts Torchlight'' to provide light while moving through a darkened library and rolls a 29. He sets the light in space behind his right shoulder. The torch will light the way in a 20 meter radius for 29 minutes.''

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