HGd10PHB - Spell - Aspect - Tier 4

Tier 4 Spells
Tier 4 incorporates a lot of non-basic aspects together, are higher powered or more versatile as a single spell than the other adventuring level spells. May have a DS of 45 or more. These spells tend to be battle changers, but have significant costs.

Navigation
Tiers: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10

Main Navigation
 * Hero's Guild Players Handbook Home
 * Chapter 1 - Creature Kinds
 * Chapter 2 - Base Characteristics
 * Chapter 3 - Skills
 * Chapter 4 - Traits and Foibles
 * Chapter 5 - Physical Combat Skills 
 * Chapter 6 - Mystical Skills
 * Chapter 7 - Equipment
 * Chapter 8 - Crafting
 * Chapter 9 - Knowledge Social and Movement Skills
 * Chapter 10 - Optional Classes
 * Chapter 11 - Rules of Engagement