HGd10PHB - Spell - Waterbreathing

Waterbreathing
Waterbreathing allows the caster to breathe water as a fish. Water is taken into the lungs and separated into Aerogen and Pyrogen. Aerogen enters the bloodstream through natural process. The Pyrogen is exhaled as part of the spell's effect along with all other gaseous waste through natural exchange in the lungs.

Effect
Caster literally breathes water for 1 minute + Waterbreathing Roll/10 minutes.

Works in freshwater and saltwater. Will not work in water-based environments where water is less than 51% of the solution.

Caster may expend 1 EDR or MYR per round to extend the spell for an additional round.

Spell Construction

 * DS: 6
 * Tier 0
 * Spectra: Air [1]
 * Purpose: Aid [1]
 * Casting Time:1 Round [0]
 * Duration: 1 Minute [15]
 * Duration-Ticks: None (see description) [0]
 * EDR: 1/10 TSB + 10 [-10]
 * Intensity: None [0]
 * Number of Targets: Self [0]
 * Prerequisite: None [0]
 * Range: Self [0]
 * Shape: 0 Dimensional - Self [0]
 * Focus: None [0]
 * Verbal Component: "Breath underwater" [.07]
 * Somatic Component: Touch neck then chest. [.05]
 * Material Component: A live tadpole or similar amphibious creature. [.05]

Character Sheet Example
''Anemone casts Waterbreathing on herself and dives into the Sea on Bethairia and rolls a 50. She stays under for 6 minutes and needs more time. Every 12 seconds she expends 1 more Myr to remain underwater longer for a total of 10 minutes and 48 Myr.''

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