HGd10PHB - Spell - Transmute Iron to Copper

Transmute Sideron to Nekoril
Caster may transmute a variable amount of sideron (iron) to nekoril (copper). This is one of the first transmutation spells in the Nuclear Spectrum learned by young spellcasters as it has significant practical value. The spell is reversible, though it is not often used as such.

The amount of nekoril produced is slightly less than sideron as the spell still generally obeys the law of conservation of matter. Nekoril still carries 29 protons and 35 arcanons while sideron on ly has 26 protons and 30 arcanons on average.

Effect
Spell converts 8 grams of sideron into 7 grams of copper for every 10 on the Transmute Sideron to Nekoril Spell roll.

Spell Construction

 * DS: 2
 * Tier 0
 * Spectra: Nuclear [15]
 * Purpose: Transformation [4]
 * Casting Time:1 Minute [-4]
 * Duration: None [0]
 * Duration-Ticks: None [0]
 * EDR: 1/10 TSB +12 [-12]
 * Intensity: Skill check/10 [-10]
 * Number of Targets: 1 [2]
 * Prerequisite: None [0]
 * Range: Touch [1]
 * Shape: Volume [6]
 * Focus: None [0]
 * Verbal Component: "Transform sideron to nekoril." [.09]
 * Somatic Component: Rune of transmutation drawn on surface, place iron on rune, transcribe nuclear rune in air above [.07]
 * Material Component: Sideron to be transmuted [.01]

Character Sheet Example
Eredros Loaminan ''transcribes the transmutation run on his worktable using a graphite stylus. He then places a chunk of sideron approximately 50 grams in mass in the middle of the rune. Then he traces the rune for the Nuclear Spectrum in the air directly above the sideron. Eredros rolls a 10 then a 7 and is able to transmute 24 grams of the iron into 21 grams of copper. The single chunk of metal is partially transformed and Eredros will have to use a different spell or metallurgy to separate the two metals.''

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