HGd10PHB - Spell - Charm

Charm
This spell enchants a target individual so that they perceive the caster as a friend. They will do and say things for the duration of the spell in keeping with that idea. However, it is difficult to get them to do things against their nature.

Effect
The target of this spell treats the caster as a trusted friend and ally. However, if the target has been attacked in the past 24 hours by the caster or present allies, they get a +10 on any Mental Defense skill they use to resist the spell. The spell does not enable the caster to control the charmed target as if they were an automaton, but the target perceives the caster's words and actions in the most favorable way.

Any act by the caster or the caster's apparent allies that threatens the charmed target directly breaks the spell. To communicate commands, the caster must speak the target's language or else be good at pantomiming.

The spell lasts for 1 Minute x the Charm roll.

Each time the target is asked to do something that is contrary to their nature, they get a new save. The more against their nature something is, the higher the bonus on their Mental Defense check.

Resist Bonus (examples are for a target with a good personality type):
 * +0 - Within Nature (no roll)
 * +5 - Mildly Against Nature; E.g. tell a white lie, not attack caster's allies
 * +10 - Somewhat Against Nature; E.g. misdirect a guard; aid caster's allies
 * +15 - Significantly Against Nature; E.g. knock out a guard; defend caster's allies
 * +20 - Seriously Against Nature; E.g. fight a guard; defend caster's allies against own allies
 * +25 - Enormously Against Nature; E.g. kill a guard; hurt a small child without intent to kill
 * +30 - Absolutely Against Nature; E.g. obviously hurt self; attack friends

Spell Construction

 * DS:  18
 * Tier: 0
 * Spectra: Mind [3]
 * Purpose: Enchant [4]
 * Casting Time:1 Round [0]
 * Duration: 1 Minute (see Effect) [25]
 * Duration-Ticks: None [0]
 * EDR: 1/10 TSB [0]
 * Intensity: None [0]
 * Number of Targets: One [2]
 * Prerequisite: None [0]
 * Other: Harmless [-10]
 * Range: Short [2]
 * Shape: 1 Dimensional - Line of Sight [3]
 * Focus: Small Mindshard [0.05]
 * Verbal Component: None [0]
 * Somatic Component: Wave hand in front of target at end of CT [0.01]
 * Material Component:  None [0]

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