HGd10PHB - Spell - Telepathy

Telepathy
A staple spell in the Mind Spectrum. Telepathy is a spell that connects between two willing individuals, the caster and the target, to have a conversation direction mind to mind.

Effect
Telepathy requires no reactive roll as it is not an offensive spell. The spell establishes a communication link between the caster and a willing target for a number of minutes equal to the Telepathy Active Roll.

The spell can continue through minor activities such as eating or even speaking verbally, though only the most skilled can talk and communicate through telepathy simultaneously without getting confused. Actions that require full attention such as an attack, taking damage, or other significant distraction require a Concentration roll equal to the DS of the action taken or set by the GM.

Spell Construction

 * DS:  27
 * Tier: 1
 * Spectra: Mind [3]
 * Purpose: Learn [2]
 * Casting Time:1 Player Turn [10]
 * Duration: 1 Minute (see Effect) [15]
 * Duration-Ticks: (see Effect) [0]
 * EDR: 1/10 TSB + 10 [-10]
 * Intensity: None [0]
 * Number of Targets: One [2]
 * Prerequisite: None [0]
 * Range: Short [2]
 * Shape: 1 Dimensional - Line of Sight [3]
 * Focus: [0]
 * Verbal Component: [0]
 * Somatic Component:  [0]
 * Material Component:  [0]

Character Sheet Example
''Shiuri connects with a contact sitting in a meeting using her Telepathy spell. This allows the two of them to communicate without anyone else present knowing what is being said. She rolls a 15 and is able to keep up the telepathic communication for 15 minutes unless someone breaks her concentration.''

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